Races
Jul 21, 2013 22:40:54 GMT -8
Post by Admin on Jul 21, 2013 22:40:54 GMT -8
Races
Zombies:
Zombies aren't mindless monsters. They have intelligence and understand peace, but they are blood thirsty creatures so they were given the "Dead lands" which spans from China to Russia. Zombies are not allowed to freely travel. In order to travel they must receive a permit from the Peace Savers.
Basic Appearance: Zombies have gray, dead looking skin and gray, white, or light blue eyes. Their hair is thinned but can have some tints of color but the color would be faded or white.
Abilities: They have slightly increased intelligence. They can't die unless their heads are removed. Their strength and speed is slightly decreased however.
Weaknesses:Aside from their decreased strength and speed; if they don't feed regularly a madness sets in and they become blood thirsty killers.
Mutated:
The mutated creatures come in many shapes and sizes. Some changed into animal-human hybrids while others became hard as stone and doubled in size. These creatures were given what used to be Australia as their land. It's called "Pharst".
Basic Appearance: This varies from creature to creature.
The animal-human hybrids have the ears, tail and markings of whatever animal they are a hybrid of.
The elemental hybrids take on the appearance of their elements:
Water - Tall, slender bodies with flowing white or gray hair and blue, green or silver eyes and pale skin.
Earth- Height varies with muscular bodies. Hair can be long or short in various shades of brown with brown, green or black eyes with tan or brown skin with a tree bark or stone appearance along the arms, neck, legs, back and sometimes the chest and face.
Air- Tall, slender bodies. Hair can be long or short in black, white, or silver. Eyes are silver or blue.
Fire- Height and shape can vary. Hair length can vary, shades of red, orange, and blonde. Eyes are gold, red, or black.
Shadow- Height and shape vary. Black hair length can vary. Eyes are black or silver. Skin tone is pale.
Abilities: The abilities will vary depending on the type of mutated they are.
Elementals can control/manipulate their element. Earth elements have heightened strength and Water, air and fire elements have heightened speed. Shadow elements have heightened speed and stealth.
Animal-hybrids have heightened senses and speed and can shape-shift into their animal, but no other animal.
Werewolves are allowed, but they will be determined to be a Mutated and will always have a certain aspect of a wolf in their appearance.
If you'd like to have a mutated different from something listed here or if you aren't sure, please feel free to ask.
Weaknesses: Weaknesses will vary.
Water has a weakness to electricity.
Fire has a weakness to water.
Earth has a weakness to fire.
Air has a weakness to earth and gravity.
Shadow has a weakness to bright light.
Animal-Hybrids have weaknesses to fire and have no resistance to tranquilizers.
Humans:
Humans are completely normal. They are called "Immune" because they are immune to mutation and are unable to gain abilities or become zombies.
Basic Appearance: Humans come in all kinds of shapes, colors, and sizes.
Abilities: Humans are immune to mutation. They can't gain special abilities or become zombies.
Weaknesses Humans can become ill. They are injured easily and it takes time for their wounds to heal. They can only do as much as physics allow.
Gifted:
The gifted have no physical mutation but they gained abilities.
They co-mingle with humans peacefully in "Demareina".
Basic Appearance: Same as humans they come in all kinds of shapes, sizes and colors.
The only difference is their eyes are lighter shades of blue, green, gold, and hazel.
Abilities: All kinds of abilities exist. From telepathy to hydrokinesis, Pyrokineses to the ability to create illusions, etc. The sky is the limit. They are immune to further genetic mutation.
(I only ask that you keep the powers within reason. Their ability also can't cause a physical mutations)
(Shape-shifters would go under gifted. They could change into anything, but when they return to human form they wouldn't keep any non-human features)
Weakness: Same as humans, Gifted become ill easily. They get injured easily as well and it takes time for them to heal their wounds.
Hunters: (You must ask permission from me in order to apply as a Hunter)
Hunters are a limited race. There are only allowed to be 2 hunters from each race at a time, 3 from the zombie race. They are chosen by the "Peace Savers" to act as a guardian and law enforcement for their race.
The hunters prevent people from entering their territory without permission. They are given permission to kill, but only if necessary. Hunters are greatly respected and treated with high regard by all the races.
Basic Appearance: The hunter's appearance will vary depending on what race they come from. All hunters wear a cloak in the color that represents their race.
Black for Zombies
Green for Mutated
Red for Immune
and
Blue for Gifted.
Abilities: Their abilities will vary depending on their race.
Weaknesses:Their weaknesses will vary depending on their race.
Peace-Saver Council(Please ask to apply for Council member)
The Peace-Savers are a council that consist of one female and one male from each race. They are the law of the New World. They give permission to mate, marry, and travel. They also judge people who break their laws and decide whether or not an execution is in order.
Basic Appearance: Their physical appearance will vary depending on their race but their clothing is as follows.
Sarah Degrassi (Human Female): 24.media.tumblr.com/f93191b08e185dbaecce2d8abb20dd32/tumblr_mhhdubs8XZ1r678mco1_500.jpg
Human Male: indulgy.net/LD/A1/I9/106467978662598005OY15SB7ac.jpg
Zombie Female: 24.media.tumblr.com/e6c3a750a03e1ae6d2f02795d90ff41b/tumblr_mnj9gxR1tD1rq48n4o1_500.jpg
Zombie Male: s.wsj.net/public/resources/images/OB-PX020_formac_EV_20110930132757.jpg
Mutated Female: data.whicdn.com/images/45460570/106467978662598007_oLXcwkw7_c_large.jpg
Mutated Male: www.thefashioninsider.com/dat/runwayreview/Photo_18_e9fb7230beacda14351adcf5002bfd2e.JPG
Gifted Female: media-cache-ak0.pinimg.com/236x/bb/4b/f8/bb4bf8297355c0088464376125d430c3.jpg
Gifted Male: indulgy.net/o1/r9/m1/205687907952680070KpXs4T5Nc.jpg
Abilities: Their abilities vary depending on race.
Weaknesses: Their weaknesses vary depending on race.